Ph.D., Charletta H. Barringer-Brown,. “The Framing of a Problem through Gaming (Mathematics-STEM) Subject Content Areas: Framing of a Problem Through Gaming”. International Journal of Contemporary Research and Review 10, no. 08 (August 9, 2019): 20215–20223. Accessed April 27, 2024. http://ijcrr.info/index.php/ijcrr/article/view/724.